Don't lose your way
Everybody has a few dream games that they’d like to make, right? Here are some of mine.
Read the articleThis has been a fairly quiet month for us, but there's been a few things happening around the release of our latest game, Artificial Nexus.
Read the articleAchievements can add a lot of enjoyment to a game, but they can equally cause a lot of frustration when they aren’t added well. Here’s my guide for what achievements you should include when developing a game.
Read the articleApril was a big month for us - we released Artificial Nexus! If you want to know how the whole thing went, this devlog is for you!
Read the articleThe game's in a good state, so it's time to announce the real important news: the release date of Artificial Nexus!
Read the article