Don't lose your way
We've had another quiet month, but that's not to say that nothing's happening - we're just gearing up for what's coming up next.
Read the articleEverybody has a few dream games that they’d like to make, right? Here are some of mine.
Read the articleThis has been a fairly quiet month for us, but there's been a few things happening around the release of our latest game, Artificial Nexus.
Read the articleAchievements can add a lot of enjoyment to a game, but they can equally cause a lot of frustration when they aren’t added well. Here’s my guide for what achievements you should include when developing a game.
Read the articleApril was a big month for us - we released Artificial Nexus! If you want to know how the whole thing went, this devlog is for you!
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