Don't lose your way
By definition, visual novels are going to have a lot of reading in them. It’s a core part of the experience and a visual novel wouldn’t really be a visual novel without reading, but sometimes you want to break up the experience a bit by adding in some interactivity. Here are five different ways to do so.
Read the articleI guess if something’s only half-baked, it’ll probably end up being served cold, yeah.
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