The Many Deaths of Lily Kosen: Character Profiles

Curious about the characters from The Many Deaths of Lily Kosen? Get to know them here with a series of detailed profiles and character information!

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First published: 19/09/2022

Inspirations Behind The Many Deaths of Lily Kosen

An idea doesn’t just come out fully formed - there’s a lot of work in creating and refining it beyond the initial concept. Discover some of the other works that inspired and helped shape The Many Deaths of Lily Kosen here!

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First published: 06/09/2022

The Many Deaths of Lily Kosen

We’re pleased to announce our upcoming game, titled The Many Deaths of Lily Kosen! Find out what it’s about, when it’s expected to come out, and other details here!

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First published: 20/08/2022

What's the ideal length for a game?

Many games these days - especially RPGs and open-world sandboxes - advertise themselves by highlighting the many hours that it’ll take you to beat them. Taking longer to beat a game means that you get more value for your money, and in theory get more content that you’ll enjoy - but is this actually a good thing, or is a lengthy game a pitfall?

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First published: 14/08/2022

How do you make a visual novel engaging?

Visual novels have been a genre in gaming for decades now, but like all games, their quality can range from awful to brilliant. What do you need to put into your visual novel to make it worth your players’ time? Can you just do it with words, or do you need to make sure there’s some gameplay in there?

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First published: 10/08/2022