I'm glad we were able to spend this time together, even though you'll just leave like everyone else
You’ve had an idea for a game that you think is really good, and you’ve decided that you’re going to go the route of the indie developer, making and publishing it all on your own. It’s a big job and one that’s fraught with pitfalls - here are some ways to avoid them.
Read the articleToo Many Teeth Studios has collaborated with some amazing artists to help produce The Many Deaths of Lily Kosen. Learn about their previous works and their amazing talent here!
Read the articlePAX Australia 2022 was a hell of a good weekend, but it also required a lot of energy and a lot of preparation. Here’s how I was able to get through it, and what I’d recommend for future exhibitors.
Read the articleCurious about the characters from The Many Deaths of Lily Kosen? Get to know them here with a series of detailed profiles and character information!
Read the articleAn idea doesn’t just come out fully formed - there’s a lot of work in creating and refining it beyond the initial concept. Discover some of the other works that inspired and helped shape The Many Deaths of Lily Kosen here!
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